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Pro Builder
 

Road 96: Mile 0 is the prequel to the narrative game "Road 96". 
The game takes the approach of telling its story with narrative gameplay phases like Road 96

and musical phases.

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I was involved in the development of the game from pre-production until it was gold

My missions on this project:

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- Lead and develop Level Design on several levels : 

- Blockout,routing and staging

- Iteration and improvement on Storytelling

- Integration of gameplay elements (interactions, dialogues, NPCs, animations, minigames...)

- Dialogues and cinématic placeholder 

- Nodal scripting

- Debugging and polish

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