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Pro Builder
I'm very nostalgic to 3D games and the Playstation/n64 period.
That's why I had the idea of ​​adapting and redesigning the Plague tales game experience as an old school game demo.
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My missions on the project:
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- Manage the project and its creative vision
- Elaboration of the Level Design: Navigation, Blockout,routing and Storytelling
- Camera shot dispotition and intégration
- All Cutscenes
- Integration of gameplay elements (Props, animation)
- Artistic : Conception of characters, environement 3D, texture, props, VFX)




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